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Written by Dan Zuccarelli
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Saturday, 12 August 2006 06:24 |
I dont think I've ever looked forward to the release of a board game. In fact, I think the last time I played a board game was a few years ago me and the friends decided to make Trivial Pursuit a drinking game. Every time you got a question wrong, someone on the team did a shot. Needless to say, it didn't end well.But this game, should be fun for totally different reasons. Monopoly has just about every license out there, from Batman to the NFL. Whatever you're into, there's probably a Monopoly game for you. Now, us video game fans can get in on the fun. Nintendo Monopoly was announced quite a bit ago, but now it's actually shipping! Amazon has it for 29.99. I can't even say if that's a normal price, since I haven't owned Monopoly for very many years. I think it's the playing pieces that seem the coolest. Donkey Kong’s Barrel, Link’s Iron Boots, Hylian Shield, NES Controller, Mario’s Cap, and Koopa Shell. The properties on the other hand, are all famous Nintendo characters. Is it just me or wouldn't it have been cooler if the properties were Nintendo worlds? Like the Mushroom Kingdom or Hyrule? Oh well. I ordered one and will put up lots of pictures and a review once I get it. Click here to get yourself one! |
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Written by Dan Zuccarelli
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Wednesday, 09 August 2006 06:22 |
While we're all still reeling over the news of E3 (c'mon admit it, you're upset) some other shows are looking to fill the void left behind. While the "E3 media event" will cater to the select few, where will the rest of us go to check out the new games? Where can the smaller retailers go to show off their stuff? Shows like the Video Game Expo (VGXPO) are hoping to step up and provide just a place. (It's taking place October 27-29 in Valley Forge, PA)What's most exciting (except the fact that it takes place about 30 minutes from my house) is that we're all invited. Unlike E3, and similar to the Tokyo Game Show, anyone can attend. It's a place to show the real people that matter (fans and consumers) the latest and greatest. You can bet we here at bbps will be attending and blogging. Here's to hoping this and other shows will rise up to take E3's place, and make it even better. The show will include exhibitors showcasing the latest games for current and next-generation gaming platforms, conference panels vendors selling games from all eras, Halloween costume contests and COSPlay, 24-Hour Gaming: non-stop gaming action Friday night through Sunday, BYOC LAN Center, gaming competitions and tournaments, VGXPO Robot Wars, icons and legends, battle of the VideoGame Bands contest, and more. Gamedaily.biz has a very nice article up about this show and the others hoping to fill in for E3. America's VideoGame Expo is a celebration of video and computer games for the avid and casual gamer. Attendees will have the opportunity to play the newest, coolest games, meet game industry celebrities and legends, compete in tournaments, and buy new and retro games.VGXPO is a gaming festival that celebrates the positive impact that videogames have had on the US culture since the 1970s. The convention provides a forum for the game industry to celebrate its stars, icons and legends. When a gamer comes to VGXPO he will have the opportunity not just to play & buy the latest games (and the classics) but also have the opportunity to meet the people responsible for their creation. Now in its second year, America's VideoGame Expo was created to provide US game players with conventions on par with similar international game events, such as the Tokyo Game Show, Korea's G-Star convention and the German G|C expo. In 2005, VGXPO attracted 17,000 attendees and over 40 exhibitors. For more information, check out VGXPO.com, VGXPO's myspace page, or click here to buy tickets |
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Written by Dan Zuccarelli
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Tuesday, 08 August 2006 13:45 |
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I've never understood the cosplay thing. It seems like you're going through a lot of trouble to be stared at. Don't get me wrong, alot of times I think its kinda cool (especially when it's cute Japanese girls). And normally, I'd think this was awesome: 
It's the Tentacles from Day of the Tentacle! Looking at this picture I see one thing, they didn't think enough ahead to know where they were putting the badges. More pics here, here, and here. It should've ended here, then I could've just said, "that's cool". See while I know in my heart this is beyond geeky, I have a soft spot for LucasArts games and UberGeeks in general. Don't ask me why, I'd never do this personally. But instead they decide to take it a stop further. |
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Written by Dan Zuccarelli
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Tuesday, 08 August 2006 11:05 |
Well I'm heavenly blessed and worldly wiseI'm a peeping tom techie with x-ray eyes Things are going great, and they're only getting better I'm doin' all right, getting good grades The future's so bright I gotta wear shades Wait... Nevermind, that's just this random chick's DS lite. Holy crap that thing gives off light. No wonder my girlfriend can never stay asleep when I try to get my gaming in before bedtime. I like these glasses though, nice touch. [Thanks to Infendo] |
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Written by Dan Zuccarelli
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Tuesday, 08 August 2006 07:42 |
This is the kind of story that makes Jack Thompson cream himself. After years of trying to convince everyone that GTA "literally trains kids to kill", along comes a game that actually claims to train people to use guns. NRA Gun Club is a non-violent target game, a la Point Blank. The game includes over 100 faithfully re-created guns to practice shooting. The game includes indoor and outdoor ranges, and has a certification mode to test the would-be shooters skills. The game is being developed by Crave Entertainment, oddly enough the same company behind Bible Adventure.Can a game, even one that purports to train a person how to shoot, really increase someones shooting skills? No matter how exact the digital replica of an actual gun, does moving an analog pad and pressing a button to fire in any way train one to fire an actual gun? To handle real world conditions? It's a sticky area, but if you asked me if playing Gran Turismo made you a better driver, I might have to say yes. You see I believe a game like that, with exact replicas of courses, can make you more prepared for a particular course. You can know that you need to be going into turn 2 at 80 mph and where to get back on the gas. The game is so real in that sense that playing it could make you better at driving the real course. I would disagree with those however that think that translates into knowing how to drive the CAR itself. Pressing a button to hit the gas and brake will NEVER teach one how to drive. If that were the case, I would've been a race car driver long before I got my license. As well as a fighter pilot, tank driver, submarine navigator, and a number of others. I would not argue that a game like Splinter Cell or Ghost Recon can help me understand how to stay under cover or properly clear out a room in a tactical scenario, but that doesn't mean I have any idea how to fire a weapon. Holding down the Left Shoulder button to aim in no way helps me in the real world. |
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Written by Dan Zuccarelli
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Tuesday, 08 August 2006 04:00 |
Excellent! I'll have to make one of these. I mean how hard can it be... right? The beginning of this article talks about using an unmodified controller with an XBOX 360. Sounds easy enough. I'm adept enough to handle unmodified. On second thought... maybe not. Of course this guy, who OBVIOUSLY has a good deal of experience with this stuff, managed to rig up his Sega Saturn controller for use with his 360. It's by no means a small task, as is obvious from the picture to the left. The dude went all out. And in the end, he has a working Unmodified Sega Saturn controller working on his 360, and the whole rig is wireless. He does, however, explain how to do it all here. Wonder how serious this guy was about getting this done? Check out this little excerpt: From there it goes into a Microchip PIC16F690 Where the Saturn's Joypad protocol is decoded into a parallel output.... Adapting it to a Wireless Xbox 360 controller was a particular challenge however. MS utilizes an interesting button matrix to help reduce the pin count of their controller's encoder chip. This means that the buttons don't work with a simple logic high/logic low interface. Without the equipment to properly analyze the controller to work with this unique system I simply used an array of Analog Switches that emulated a button press on the 360 controller. This proved to work well. Maybe this explains why I've been getting my ass handed to me on Street Fighter II over live, all my opponents must've been using this controller! Check out a video of it in action after the jump. |
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Written by Dan Zuccarelli
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Monday, 07 August 2006 05:45 |
It's no secret that we here (especially me) miss the arcades of old. In fact, I've written a sort of eulogy to the arcade. But while I know there's no going back here in the states, over in Japan things are quite different.Arcades not only exist, they thrive. Gearing themselves more towards multiplayer games, and games that reward repeat plays, the Japanese arcade is alive and well. Brad Stone from Newsweek has written a good article taking a look inside the Japanese arcade, and gives a glimpse into how and why they're still successful. |
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Written by Dan Zuccarelli
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Sunday, 06 August 2006 13:08 |
This story is a few days old now since I was in Sin City this past week, and while I've decided not to re-hash a ton of old stories here, I just had to mention this little gem by way of Racketboy.Castlevania: Symphony of the Night is one of my all time favorites, and a game that really pushed every bit of power from the PS1. I personally believe the reception this game got helped to save the 2D game genre as everything was getting pushed into the 3D realm. If you're unfamiliar, read this review To hear that this will get a re-release is a welcome piece of news, if only so that more people will have the chance to play it. It's rumored to be hitting in Q1 of 2007, and it hasn't been announced to be Xbox Live Arcade exclusive, so we may see this on the Wii and PS3. The NetJak review has this great closing line: If one walks into a debate concerning the best game of all time and puts Castlevania: Symphony of the Night down as a candidate, he’s guaranteed to have a strong opening argument. Anyone that hasn't played it, please buy this game (any version), you'll be glad you did. |
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Written by Dan Zuccarelli
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Sunday, 06 August 2006 04:44 |
I went looking for something like these lists after looking for faceplates on eBay.-This guy must have a good amount of expendable income, since this is a pretty huge and expensive collection. RareXbox360faceplates.com has a TON of pictures of all kinds of weird and limited faceplates. Huge and plentiful pictures contained within. www.RareXbox360Faceplates.com -The guys over at lowdown411.com have compiled a complete-looking list of xbox 360 faceplates, complete with pictures an details about how/why/when it was available, along with a street "value". Take a look here I've wanted to get my hands on a few of these for quite some time, and it's a pretty good resource when you're shopping on eBay. I use to feel pretty cool with my E305 faceplate (which looks great on my 360 btw), but there's some really kickass faceplates out there. I'm especially digging the World Cup specific ones (anyone have one their looking to sell? Contact me) But the coolest one by far is the US launch team faceplate, simply because it says "I Made This" on the USB cover. |
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Staff
Editor-in-Chief - Daniel Zuccarelli The Guy Behind The Guy - Daniel Lloyd Podcast Editor - Kevin Alexander Contributors Marc Deangelis Jim Squires Ryan Hewson
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