Audiosurf Vs. Beats Vs. Phase (3 custom rhythm game review!)
Written by Dan Zuccarelli   
Tuesday, 19 February 2008 09:10
beatsphaseas.jpg

Well well well.... what have we here? A little battle royale between three games that claim to take your own music library and wrap an accurate rhythm game around it? Each make similar claims... Taking the music you own and transforming it into something you can play (a la Frequency or Rock Band).

Today we're going to take a look at Beats for the PSP, Phase for the iPod and Audiosurf for the PC. Three different platforms three different games, but certainly one is better than the rest? So here's the deal, going through my extensive music collection I'm going to run the same list of songs through each game and we'll just see which one is best. To the BBPS labs!

In case you're curious, here's the song I selected:

Surf Wax America - Weezer

Art of Storytelling Part 2 - Outkast

If You're Into It - Flight of the Conchords

Adrenaline - The Roots

Did You Realize - Flaming Lips

Brianstorm - Arctic Monkeys

So how did they stack up?

So each game handles the actual gameplay different but they're all based on the same idea. It analyzes the music track and gives you different patterns to hit as the song progresses. In Phase you use the iPod buttons and is very similar to Rock Band (same developers). Beats gives you different buttons to hit in time with the music and is very similar to Boom Boom Rocket. Audiosurf has you drive along a track (F-Zero) that rises and falls with the tempo and you pick up colored blocks to create combos (like the old school puzzle game Klax).

All of the games allow you to enter your own tracks, and while just about everything goes there are a few snags. Phase requires you to put the songs in an iTunes playlist first (the track is converted for the game on your computer, not the iPod), so no picking a song on the go that you haven't cleared ahead of time. Beats doesn't like the iTunes purchased tracks. Audiosurf pretty took everything with no problem. Phase is the biggest pain here since you have to sit down at your computer and figure out what songs you want to be able to play ahead of time. Beats is in a similar position for me since I don't carry music on my PSP normally, and only copied it there for the game. It's not a deal breaker but needs to be mentioned.

All the games did better with nice clear backbeats of drums. Guitar parts (like in Arctic Monkeys) weren't detected as well. So the Flight of the Conchords song was really more of a joke since it's a guitar and toy piano. Tempo changes (like in the Weezer track) were handled well, though some conveyed the overall effect better. Like most things some work better than others, and with time you figure out which are the best.

beats.jpg

Of the three games I got the instant sensation that Beats had the least to do with the music I picked. Sure it followed a few patterns here and there, but for the most part I was playing the game while music played in the background. I'd compare it to watching Wizard of Oz while listening to Dark Side of the Moon... sure certain parts sync up nicely but unless you're stoned it seems more like a coincidence than anything else. The game does include some generic techno tunes to play, but let's be honest you want your own shit in there.

There's a few different game modes, but they're all pretty much the same. Not that that's a negative, I'm just saying. There are a TON of different background styles the pulse along with the music, so you can change it up constantly to keep it fresh looking. It's hard to argue for $4.99 but in my mind there's better ones out there.

phase.jpg

Phase was remarkably accurate, given the iPods retardedly limited controls. This thing WILL NEVER BE a game platform. But that being said it did a fine job giving me consistent patterns that followed along with the music very nicely. It even integrates the scroll wheel in a cool way. It's damn fun and does a great job of assigning buttons to the beats. It sucks not being able to just pick any old song of your iPod on the go, especially when you're listening to a track and can see it in your head. The only thing you can do is add it to the playlist when you get home.

It includes 6 songs that are mostly familar to fans of unlockable songss on Guitar Hero I, II, and Rock Band. It also costs $4.99 and while the playlist thing kinda sucks, it's still an awesome deal and is a ton of fun..

audiosurf.jpg

Audiosurf seemed to come out of nowhere, announced seemingly days before it was released on Steam. This one takes the extra step to create a rollercoaster effect with your music. During slow sections you ride slowly upward with less blocks to grab, and when the music picks up go downhill with a ton of blocks in the way. On songs that change tempo (like Surf Wax America) the sensation is awesome, and really makes it feel like the track was custom made for the game. There's a few different styles of play depending on how intense you want it to be, with different characters to play as that give different abilities.

This one is slightly more expensive clocking in at 10 dollars and as an incredible bonus includes "The Orange Box" soundtrack. It is by far the best game out of the 3. Every song I played felt like it was custom made for the game. You don't have to copy any music anywhere of time, the game just pops up a file browser to let you pick songs. It takes less than a minute to prep it and your off and running.

Conclusion

All said and done I don't think you can go wrong with any of these. Even Beats, which impressed me the least. Hell it's only five bucks! But if I were to chose one and only one it's be Audiosurf by a mile. It did a good job handling every type of music I threw at it, and did the best job at creating a fun game with each track.


Digg! Reddit! Facebook! Technorati! StumbleUpon! ShowHype: hype it up!
Comments (8)Add Comment
...
written by bdwilcox, February 19, 2008
Gee, a PC game was better than the others. No way. Stop. I can't believe it.
...
written by Jim Squires, February 20, 2008
I enjoyed Beats, but I think I'd love to give Audiosurf a try. Is it available off Steam as well? I only ask as I'm praying there's a Mac version (that's where all my tuneage is located.)
...
written by Dan Zuccarelli, February 20, 2008
I bought if off Steam Jim, and I really have no clue about a mac version though.
...
written by Ryan, February 20, 2008
I've got Beats myself, and I agree with the assessment. It's tricky on Hard but not necessarily for reasons that make sense musically. It seems like a side-project for the Sony London team who cranks out all these music games (Singstar notably, and also Mesmerize and a few other Eye games).

I will say, they always do these really nice Euro interfaces. The one in Beats with the long exposure highway trails is great.
...
written by Coop Connor, March 02, 2008
Well, personally I agree with the first place: AudioSurf. In fact for now is the best in this kind of games, I have spend a really lot of time playing it and yes, every kind of music I play on it is awesome generated... for the portable side I choose Beats due that it does a great job for a simple game for this console, I do carry music on mu PSP and theres nothing better than play with it when you have nothing to do of just want a quick play, also it's style unique. And what about Phase... well, I really do agree that an ipod was not designed for running games, but even so, its awesome what they did.
...
written by bits bytes pixels & sprite, May 06, 2008
[...] We’ve praised AudioSurf in the past for it’s ability to take (just about) any music file on your computer and turning it into a game. Well, the next time you log into Steam, a free update for the game will be downloaded that’s going to add a decent amount of functionality to the already incredible game. [...]
...
written by TheBBPS.com (Bits, Bytes, Pixe, November 05, 2008
[...] you incorporate your own music library and customizes the game for each track you import. We took a look at it a while back and loved it then. And at $2.50 at the moment, I love it [...]
...
written by Great deals on Steam: Audiosur, November 08, 2008
[...] the only title on the market that does this, but it is one of the best.  Don’t believe me?  Check out this great comparison with two other titles that do the same thing over at [...]

Write comment

busy
 

Stalk Us

Staff

Editor-in-Chief - Jim Squires
Managing Editor - Daniel Lloyd
Founding Editor - Daniel Zuccarelli

Contributors
Bryan Wall
Holly Green
Lance Coviello
Marc Deangelis
Mark Peachey
Mike Dodd

The BBPS Sponsors

This is one of our favorite sports memorabilia sites on the web.

About Bloguin

Bloguin is the revolutionary blog network specifically focused on helping bloggers get the most out of their websites. We're currently working on building a large network of online communities and hope to expand our blogging coverage to include a wide range of topics.

Advertisers

The Bloguin Network allows advertisers to promote their products and services to our ever-growing number of visitors. We offer both site-specific ad placements as well as the ability to run a network-wide campaign. If you're interested in working with Bloguin to meet your advertising needs, please contact us.

Most-Wanted List

The Bloguin Network is always looking to expand. We're specifically looking for blogs in the sports, entertainment, and video games field, but are open to adding any type of quality site.. If you're a blogger and interested in joining our network, please fill out our  application form.

The Bloguin Login

The Bloguin Login gives you full access to everything our network has to offer. Your name and password will work for each and every one of our sites. Signing up is simple, and will allow you to post in all our forums, create member blogs, and access other cool features! What are you waiting for? Create an Account!