Gamers: A Hard-To-Please Bunch
Written by Kevin Alexander   
Thursday, 09 November 2006 17:50
angrygamedesigner.jpgWe gamers are a very...opinionated bunch. Polarized and angry, sarcastic and defiant we sit with crummy keyboards under hand armed with our usernames and passwords for our favorite message boards and blog comment sections ready to spew whatever diatribes fit the situation. Fanboys for consoles and franchises are not the only ones who should come to mind, I'm sure if you're reading this you've been the victim and spewer of numerous typed jabs. I know I have.

We read about a new game being developed and immediately pass judgment with the most preliminary information. Every screenshot and snippet of video gets analyzed to death and because all our infinite wisdom and the fact that we have the most important opinion in the world we think we know how the game is going to be. Usually, we're wrong even though we'd rather get caught playing the VirtualBoy than admit it.

Games are extremely hard to make. So many components have to come together that it's almost impossible that every one of those is going to be as good as it possibly can be. Bugs will happen, deal with it. Games will be flawed, get over it. There are many people smarter than you working on these projects and though they'd love to take all of eternity to make sure everything is perfect many times distributor pressure and rising budget costs tend to hamper this desire. People bitch when a game is delayed and bash when a game is released too soon with a ton of imperfections. If they can, why shouldn't the developer take as much time as possible to create the game and tweak the ever-loving hell out of it? Maybe because the gaming public puts a ton of pressure on these folks to get the game out because we're too impatient to wait for a better product.

Granted, not all games can be saved with longer development times, though it sure would have helped Prince Of Persia: The Warrior Within if they had been given more time to work out the bugs that were so prevalent throughout the game. If you think you could have made a better game in the same amount of time that Ubisoft made that one, than I'm sure there's a lot of people who'd like to see you try or make you a job offer.

Video games are starting to burn up under the public spot light. Now more than ever we need to come together as a community and show the nation that this industry is one that is not going to let anyone dictate what we are. The powers that be are taking a one-sided stance without thoroughly looking into situations. It's up to us to show them that we're more than just a bunch of bitter people who love nothing more than to stick our noses up at each other and disregard each other's opinions. It's one thing to have an opinion and another to be immature with how we treat other's opinions.

We love video games. They bring us together and then we let them break us apart. All you Sony fanboys on the left, Nintendo-ites on the right and all you PC/Xbox folk just float around somewhere in between because you don't even exist to the other two...at least not more than to ridicule and dissect. I've always said I'm a video game fanboy. I may prefer one console over another but that doesn't mean that I don't own the other ones and use them. I want this industry to be free to do as it pleases and keep us gamers happy, but that's something we can make pretty hard for them to do. They're no angels all the time (I'm giving you the stink eye, EA) but we don't have to act as the guardians to the gates of Gaming Heaven either. So gamers I plead with you, learn when and where to cut them some slack, mmmkay?


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