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Dan Zuccarelli says World of Warcraft: The Burning Crusade (PC/Mac): In my case this is as much a vote for Warcraft as it is the BC expansion pack. But thanks to Kevin giving me my 1st copy of WoW I can honestly say it changed me as a gamer. I swore I'd never pay a monthly fee just to play a game, and after a weekend of playing Warcraft my mind was changed. The game excels when you're playing with friends, but that hasn't stopped me from making new characters to level up while waiting for this friends to jump in. Easily my biggest time investment of the year. 
Kevin Alexander says Half-Life 2: Episode 2 (PC/360/PS3): Valve's release of the poorly named but value-packed The Orange Box reignited my love affair with PC gaming. Sure, it was released on the 360 (and eventually the PS3) but my heart lies with the PC on this one. Besides, I already played Half-Life 2 and Episode 1 on the PC. The newest installment of the Half-Life 2 episodic content was the first thing I ripped into when it unlocked in Steam. With Episode 2 Valve have brought pure design to such a high level that it leaves most every other development house looking up and wondering where the ladder is. This game defines pacing and cinematic feel with at least three memorable encounters and "scenes" standing out among a variety of different settings and strategies to approaching the battle. Those masses who think that the Halo series has a "good" story should be quick to check out this series, it's the gold-standard for first person shooters.  Nathan Smart says The Legend of Zelda: Phantom Hourglass (DS): Is it fair to put a game I've only had a couple of hours with in the number 4 spot? Probably not but this is my list and fairness went out with number 6. Top-down Zelda is my favorite way to play it and making the game point-n-click? Are you kidding me? Why not just turn the series into an Oregon Trail remake where you have to travel back to Hyrule from Death Mountain, making sure to stock up on moo milk rations before you leave town? I love living in these times. Video games are AWESOME. I'm 29 years old.  Dexie Oblivion says The Legend of Zelda: Phantom Hourglass (DS): It's Zelda. It uses full touchscreen controls. It's the long awaited sequel to the Gamecube's Wind Waker. There's really not much else that needs to be said. The game looks and controls great, and proves that a handheld Zelda can be just as good as it's console big brothers. Here's hoping Iwata's wishes come true, and more quality games get made with the fantasic controls of Phantom Hourglass. 
Hawty McBloggy says Rock Band (360/PS3/PS2): While certainly not a perfect game, Rock Band manages to deliver in enough areas to forgive the debacle with their "I hope you only strum down" guitar. They took what we love from other music games and gave us what we really wanted, the ability to play with more of our friends. Now you can rock out with a microphone, a guitar, a bass, and drums with a selection of music that is varied enough to appeal to almost everybody, regardless of age or musical tastes. Who hasn't wanted to be a rock star at some point in their life? Thanks to Rock Band, now you can be. 
Jim Squires says Warhawk (PS3): Sure it was online only, but in a sea of multiplayer focussed games this year (Halo 3, Call of Duty 4, etc..) Warhawk proved that it didn't need first person-controls or an epic storyline to be a brilliantly fun game. Tons of weapons, vehicles, and some of the biggest maps to ever grace a console gave this title a well rounded edge and the possibility for a schmuck like me to last more than 2 minutes before biting the bullet. Any game that lets me hijack a jet, take out a tank, land on a roof and snipe out the guy going for the flamethrower -- all in one fell swoop -- is definitely a game for me. Here's to hoping this one breaks the mold set by most online titles and people keep playing it for years to come. 
Grim Santo says Pac-Man: Championship Edition (360): Almost everybody that has played a video game has played Pac-Man. So if you are going to re-envisioning Pac-Man for the year 2k, what better way then bring back his creator Toru Iwatani and throw him on a next gen system. It has the same basic rules but adds pulsating techno, dynamic changing mazes and Ghost Eating chain combos. This ain’t your Billy Mitchell Pac-Man.
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