Review: Left4Dead (Xbox 360) |
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by the hammer of Jim Squires! |
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Valve is a rare beast. As a development house they’ve turned out some of the definitive works in the first person genre. Half Life 2, Team Fortress 2, Portal — The Orange Box alone plays out like a who’s who of modern first person gaming. When they announced their latest project would take the form of a zombie apocalypse, we all waited anxiously to see if the Valve hit factory would be able to bat another one out of the park. Would their perfect track record remain unscathed in the face of a zombie invasion?
Left4Dead places you in the shoes of one of four survivors of a recent zombie apocalypse. Together you and your three squadmates will form a tightknit group and attempt to gun down thousands upon thousands of living dead. The catch? Your squadmates are going to be other gamers, just like yourself. Left4Dead is more than Valve’s attempt to tackle a classic B-movie sub-genre; it’s their attempt to create a co-op game that redefines what a co-op game can be.








