Have you been playing Gears of War 2? |
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by the hammer of Jim Squires! |
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Dan and I have spent a good chunk of time over the past few weeks knee deep in the guts of our COG comrades, and we’ve been loving every minute of it. While the campaign mode seems to be a little light and hokey in the story department, it provides us a snapshot of a different tide in the war. The tone and style of the story gives a fresh coat of paint to a campaign that has remained essentially unchanged. But anyone who’s fired up Gears 2 knows that the game isn’t about the campaign mode, co-op or not. There’s only one word on everybody’s lips when they’re talking about Gears 2, and that word is HORDE.
Before I’d played it, someone attempted to describe Horde to me as a tower defense game where you and your friends are the towers. It may not capture exactly what Horde is, but it’s not that far off either. Horde sees you in a group of up to five friends tackling wave after wave of increasingly difficult bad guys. Things start off pretty manageable, but by the time you reach wave 17 or so it’ll be an all out clusterfuck of people screaming into headsets for rez’s and cover on ammo runs. With 50 waves in all be prepared to spend a block of five or so hours with your friends to clear out the Locust invasion. Completing all 50 waves again on a different map provides a totally new experience. They could have shipped Horde on a disc by itself and it would’ve been well worth the $59.99 price of admission.
While the whole world is raving about the co-op sensation that is Left 4 Dead (and rightfully so), I still feel that the best co-op experience I’ve had all year was right here in Gears 2.
What did you think of Gears of War 2?





