6 characters that should be in Mortal Kombat vs. DC, but won’t be

by the hammer of Jim Squires!

Superman Blue

Why he’d be a good fit: Sure the classic Supes has heat vision, icy breath, etc.. But Superman Blue? Superman Blue shoots lightning, teleports… wait a second. Doesn’t this sound awfully familiar?

Yes, Superman Blue is essentially Mortal Kombat’s Raiden in skintight spandex. So why would we need two of them? Because Blue has enough cool other powers to make it one hell of an interesting fight. Not only can he let anything pass through him but can even turn his powers off. How solid would that be as a game mechanic? Successfully block, the kicks pass right through you. Fail, and you’re as vulnerable as a cosplay Superman at Comic-Con. Self-healing, the ability to control walls of energy to knock you on your ass — the list goes on and on. And since he doesn’t have any of his original powers it would offer a completely fresh character instead of essentially being a skin.

Chances we’ll see it in Worlds Collide?: Zero. There’s only going to be room for one Superman in the game, and that means they’ll have to go with the classic boy scout look.

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David Jaffe calls somebody else’s game “too combat centric.” Pot calls kettle black. Hamburgers are eating people. All this and more on the Bizzarro World 11 o’clock news.

by the hammer of Jim Squires!

David Jaffe is a lot of things, but quiet isn’t one of them. Over the past few years my perception of Jaffe has really changed. At first I thought he was a pompous windbag — but the more he writes about the industry the more I agree with every word that man says. Case in point: his latest rant on the state of comic books adapted into games. He’s bang on right — the games neglect everything that makes comic books great (story, character development) and instead choose to focus on powers and costume changes;

The thing that made Stan and co’s comics so unique back in the 60’s is he was the first guy to say, “Hey, let’s treat these stories with some respect, let’s treat these characters with respect and in doing so, we’ll grow the audience well beyond 8 year old boys- who ONLY care about the powers”….and with that thinking, the entire medium of American comics was reinvented.

But then he has to go and say something like this;

“I also played the GHOST RIDER PSP game that was- I thought- pretty good and used a DMC structure. I liked that game; combat was really good/fun. But again, too combat centric. Hell, that’s ALL that game was.”

Yes, I get it. God of War has a story and it does move the game along well. But really — where in the fuck does Jaffe get off accusing somebone of developing a game that’s “too combat centric”? Isn’t that like Dom Deluise complaining there’s too much butter in the world? Look at that picture and tell me it’s not just a skinned God of War.

Check out David’s complete entry here.



Comic: Pac-Man in this Old Age

by the hammer of Santos Gonzalez!

[truckbearingkibble]