Calling All Cars! Calling All Cars! A review has busted outta prision and posted itself on our site! |
|
by the hammer of Dan Zuccarelli! |
|

I had heard that designer David Jaffe wanted to stick to more casual type games, and after going through the ringer for games like God of War and Twisted Metal: Black it’s understandable. But if a casual game is what he was after, then he did not succeed. The game is far to repetitive and beyond that far too frustrating to ever be a “pick up and play” title. After about 10 minutes I found myself getting fed up with the game.
Premise works like this, 4 cars race around a cityscape looking for escaped criminals. When you find one, ram into him and he’ll fall into your car… then speed over to the jail and earn some points. Other cars can steal the criminal by ramming into you, and you can do the same to them. It’s really just tag, with the criminals signifying who’s it and the jail is home base. Continue Reading »



