Grand Theft Auto IV LIVE Weekend = prize overload

by the hammer of Jim Squires!

Obviously taking a cue from our fantastic Jeopardy giveaway, Rockstar and Microsoft have decided to give away oodles and oodles of goodies this weekend.  All you have to do to win is play GTA IV.  The best part?  This contest is good in both the USA and Canada.

Full details in the press release after the jump (not because I’m lazy, but because there’s so much stuff up for grabs that typing it out would give me a brain/hand cramp);

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Whatchoo (Not) Talkin’ ‘Bout Willis?

by the hammer of Kevin Alexander!

Over the weekend I was thinking about how there’s a lot of different things that come up here and there that seem to completely take over the conversation relevant to whatever the broader topic is despite whether or not it’s remembered a month later. In the video gaming world this is particularly the case and I wanted to create this (hopefully) recurring feature to remind us all about things that we just might have forgotten about.

For this inaugural post I was inspired by thinking about how everyone has seemed to move on from GTA IV and MGS 4 already. It’s funny though since when each one came out they were both almost universally hailed as the second coming of Christ. Hell, even we devoted two BitCast episodes to each. So I can’t help but wonder, why is no one talking about these games any more? Though I haven’t played MGS 4 my opinion of GTA IV was widely noted and I can’t help but question if this game is so great why is no one talking about it still in the same way that we still bring up something like Portal or Bioshock when measuring a good game?

What say you? Am I crazy or just over-thinking things?



BitCast: Episode 44 - Grand Theft Podcast…Part 2

by the hammer of Kevin Alexander!

It\'s Niko BITCHES!!

And now, the exciting conclusion to our Grand Theft Auto IV show. It says something about the game that we could have probably kept going and done a three part show, but I think we cover a pretty good amount of territory. Be sure to hit up our forums or the comments below and chime in on your thoughts about what we had to say!

This week we talk about:

  • Grand Theft Auto IV, Part 2

This Week’s BitCast Music:
Song: Been Caught Stealing
Artist: Jane’s Addiction
Album: Ritual de lo Habitual


Download Part 2 of Episode 44
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BitCast: Episode 44 - Grand Theft Podcast…Part 1

by the hammer of Kevin Alexander!

It\'s Niko BITCHES!

We’re finally back after a couple week break that we didn’t plan on taking, but that’s how it goes sometimes! In the midst of recording our return show we quickly realized that we were going to run WAY long and some of us didn’t have that time to give. The problem was that we were having a pretty good talk about GTA IV and didn’t want to rip off all our faithful listeners so now we’re presenting the first part of our very first two part show! Part 2 should be recorded this week and hopefully posted near the end of the week, if all goes well.

This week we talk about:

  • What’cha Been Playing?
  • Grand Theft Auto IV, Part 1

This Week’s BitCast Music:
Song: Been Caught Stealing
Artist: Jane’s Addiction
Album: Ritual de lo Habitual


Download Episode 44
podcastinvite



Postcards from Liberty City: Constantly Surprised

by the hammer of Ryan Hewson!

Little Jacob hooked Niko up with another contact, Elizabeta. Knowing Niko’s growing reputation for reliability in such matters, she asked him to watch over a drug deal and make sure her man didn’t get jacked. A quick car ride later, Niko was taking up a tactical position on a rooftop over the alley meet, sniper rifle in hand. The thugs walk up. You can tell they’re not happy. Niko can’t hear them from his position, but sure enough, the main guy starts waving his arms and is looking agitated. I direct Niko to ready his sight, just as the dirtbag predictably flashes his piece. Bang – there goes his forehead. Instantly gunfire erupts from everywhere, reinforcements pouring in from the back alley and taking cover behind dumpsters and cars. More than I thought. Three more go down in a pink mist. Someone screams for help, and Niko looks down on Elizabeta’s man locked in a melee grapple with one of the hoods. Niko vaporizes his kneecap. Now there’s one baddie left and he’s climbed into a panel van, trying to make a break for it up the street. Niko has two bullets left. A careful aim, a trigger squeeze and the windshield goes red-beige. The horn sounds for a quarter-second as what’s left of the thug’s face bounces off the steering column, then he rolls out the door and onto the road. The interior light in the car goes on. A blood trail starts to roll downhill from the fallen man. Niko fires once more to be sure, but it’s not necessary: this guy is deader than disco. The last shot connects with the door and slams it shut again, and the interior light goes off. I say to myself – this game is awesome.

Tooling around town on a motorcycle, liberated from one of LC’s less motivated denizens. Niko flips on the radio and there’s a report of an absurd high speed chase culminating in a homicide outside the giant downtown arcade. The populace is outraged by the brash mid-day violence. I wonder if the perp is anyone Niko knows… just then a text message appears. Brucie, that ridiculous juicer, is offering me commissioned auto theft jobs, and tells Niko to get on his neglected email. The TW@ cafe is nearby so I direct Niko to stop in and log on. Again, on the web portal page, there’s that story about the arcade shooting, and a photo… oh. That was me. And I say to myself – this game is awesome.

A massive firefight in the downtown core. What should have been a simple hit job quickly mushrooms into a full-on conflagration; one of the guys Niko was after managed to catch some gang member with a stray bullet, which of course brought in even more thugs. The cops are going apeshit. Niko kicks the last of his quarrey onto the subway tracks and turns just in time to hear the meaty thud. More screaming, more running. Send Niko in the direction of what looks like an obscure back-entrace. As he sneaks around the corner, hugging the wall with a tec-9 in hand, I catch sight of the cops, setting up a barrier on the street outside. The NOOSE team has been called, and the helicopters are drumming their way to us in the distance. As I continue to watch I see the NOOSE troops take up flaking positions on either side of the main entrance. One of them makes a hand-signal, taps a shoulder and a scout runs in. Rather than just running in a straight line towards their prey, these cops are actually trying to flank Niko. And I say to myself – this game is awesome.



Postcards From Liberty City: Back in the New York Groove

by the hammer of Jim Squires!

I ate a hot dog today. If you know me in the real world, that’s probably not a huge shock — I have a diet like an eight year old. But this wasn’t a real world hot dog. It was a wiener from a Liberty City vendor, and it tasted even better. I love the taste of mixed meat in my mouth just about as much as I love the flavor of Liberty City.

You see, Liberty City isn’t just another virtual world. It’s a place that actually feels like home. Can I get all ex-Serbian military on some dudes for fucking up my cousin? Sure. But I can just as easily call up a friend to play darts, pick up my best girl and hit the bowling alley, or just hang out at home and watch TV. That’s right — watch TV. They’ve put together a whole whack of programming for the airwaves of Liberty City, all of which is worth an afternoon of channel surfing. Plus I hear there’s a faux-internet that’ll be popping up sooner or later. If I can barely peel myself away from the real one, how am I going to break off from the Rockstar equivalent?

But not all is great here in Liberty. The 360 controls have a bit of an overhaul from the previous PS2 button scheme I’ve grown used to. Every time I want to use my handbrake I end up switching off my headlights, and every time I want to peel off I hit the handbrake long enough for the car’s owner to get brave and pull me right back out of the car. As well (and this could just be my 360 set up — it’s a crappy repair-center refurb that I’ve had trouble with in the past) I’m finding the visuals a little choppier than anyone seems to be mentioning. But still — small gripes be damned. This is a living breathing world Rockstar has invented. And did I mention it’s a world in which combat works? Yeah, they finally figured that one out.

I figure I’ll close out this, my first postcard from the world of Liberty, with a quick snippet from a behind-the-scenes e-mail I sent to the team my first night here;

“So I’m on my way to my first date with Michelle, and Roman calls me. Some dudes are roughing him up and he wants my help. I figure fuck it — I’m almost at Michelle’s house, I’ll do the Roman mission afterwards. We go on our date (which unlike San Andreas was an actual date, up to and including a bowling mini-game) and drop her off. All of a sudden I get a call from Roman. It’s not the same mission anymore — now he wants me to pick him up at the hospital. Turns out those guys weren’t going to wait for my date to finish before laying the beats down on my cousin. I couldn’t believe it — Liberty City was such a complete real-world experience that events were going to happen whether I was there or not? As if the game needed to confirm my disbelief, Roman gets in my car and says “I can’t believe you, choosing cooch over your cousin.” Not only did he get the beats, he knew I ditched him for Michelle. Christ almighty Rockstar, I’m all in.”

Hugs and kisses,
Jim



Random GTA IV gameplay

by the hammer of Dan Zuccarelli!

This’ll prolly get yanked down at some point in the near future…

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