Review: Soul Calibur IV (PS3) |
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by the hammer of Dan Zuccarelli! |
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Going into Soul Calibur IV I must admit I was a tad nervous. See I’m slowly but surely realizing I’m not nearly as hardcore about some game genres as I used to be. Role playing games and fighters, specifically. So while I was head over heels in love with (and awesome at) SoulCalibur for the Dreamcast and later with part 2 on the Xbox, I’ve sort of waxed and waned on the genre since then.
But there was so much interesting here that I decided it was better to not wade back into the water but to dive headfirst into the deep end. Do I manage to stay afloat or do I end up drowned at the bottom of the pool? Continue Reading »


American McGee is a strange cat. Skyrocketing to fame more than a decade ago with American McGee’s Alice, the work that followed it has been less than stellar. Scrapland was recieved well critically but failed to perform at retail, and Bad Day LA is widely considered one of the worst games of 2006. 
Atari’s resurrection of the franchise has had a bit of a rough month. It’s been getting knocked around to be honest. Shame too cause those screen shots looked dead sexy (at least the stuff on fire). 




